In the
morning the party found themselves at the entrance of the ruined city at the base
of a mountain with a stranger in front of them. The party consisted of Astra
the changeling wizard of invention, Drixel the barbarian rogue, Carrososa the turtle
life cleric, Japachi the lizark folk druid, Chance the cat folk ranger, Kadence
the centaur barbarian, Stone the warmage warforged, Keeper the Aasimir druid,
Braa formerly known as Awesome Bro the harpy rogue, Kiva harpy swashbuckler,
and Mai the satyr bard. The group did their usual preliminary questions to make
sure Astra was not evil or out to kill them.
Meanwhile inside the giant
adamantine pyramid Striker the raven folk ranger noticed light for the first time
in a while, his unknowing jailer gave away plot details revealing mega plots. Striker
took this moment to escape from the pyramid and make his way across the city
proper. The rest of the group with new friend Astra could hear and see strange large
sized figures patrolling inside the city, the new stealth crew flew up to
investigate while Astra walked over to see if they were friendly. She quickly
found out that the grave elementals were indeed not friendly but evil skull
filled dirt monsters.
The party took quick action as six of these creatures
charged the front line at the gates. Astra started the fray with a quick fire
bolt and hiding around the corner, Drixel moved up closer to the pack, trying
to divert the monsters from hitting squishy opponents, Carrososa used guiding
bolt to highlight one of the elementals, Japachi used her calling card spell
MOON BEAM, Chance tore into the guided monster with two arrows, and then the elemental
swarm moved, throwing wild punches in the parties direction as well as a few
ranged skull attacks as well. Kadence swung in, charging one of the leading
elementals, Stone used fire bolt, Keeper cast fairy fire (the play of the game)
granting all of his allies advantage on all attacks against the elementals, Braa
used his short bow to greatly hamper one of the elementals with a well placed
shot, Kiva ran up to one of the elementals and held her attack, and Mia turned
Kiva into a dinosaur again, triggering Kiva’s attack on the elementals. The first
round was tricky but quicker than normal.
The melee devolved into area of
effect spells and spiritual guardians sealing the fates of elementals that
tried to pursue foes on the map as well as stationary problems. Astra misty stepped
away from the melee to try and light up a wall of fire but went with a fire
bolt instead. The elementals got in a few good hits on the party while getting
battered with multiple barbarians, dinosaur attacks, and divine energy thwapping
upside their skulls. There was a moment where Stone was casting haste and a
deathlock came out of hiding to attempt to counter spell it but failed so very
badly, the spell went off and the dinosaur was much faster. The undead fled
with magic. After a few round the elementals were broken and Striker, the
wayward ranger ambled back up to the group. He animatedly pantomimed to Mai
that there is a three headed skull man with a dragon. The party was unphased
and prepared themselves to raid the pyramid, they first had to cross the rest
of the city but at least they knew what they might be facing.
They healed up a
bit while they walked. At the giant crack in the mountain the group saw two
more of the deathlocks in the opening on guard duty. They looked bored out in
the sunlight. Astra used wall of fire and started roasting the undead, which
took their turn to get out of the flames. The party descended on the deathlocks
like starving hounds. The undead were able to dismiss the magical dinosaur in
the room and restrain her with unholy energy and get off a few other blasts of
blight and eldritch blast but eventually were both picked up and held in the
wall of fire by the barbarians. Screams of pain echoed across the dead city and
through the flames, bouncing off of beautiful black marble floors and walls of
the adamantine pyramid. Victorious, the party gathered up and made ready to
enter the tomb of Mordel.
With two sessions left,
what awaits our heroes?
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