We picked
up with the party having just seen their derro companion Buppido getting
smashed by the metal barrel and Dinak taking aim and launching arrows at the
four-armed giant, known only as Breaker. Fione and Slim Jim were in the chamber
and could see the giant bellowing out foreign words and brandishing a chest
that looked to be encased in metal just like the barrel. Slim Jim ran along the
chamber wall while the survivors, the rescued characters from the drow fort,
ran off to hide on the other side of the chamber. Annahatta launched fire bolts
at the beast while Godric used Eldritch blast and got closer to it, Orion also
getting into a better position, Fione just ahead behind a different pillar. Lady
Hestia launched a bolt from her crossbow into the giants face, the bolt barely
breaking through its skin. Breaker approached the group while securing his
metal covered chest to his back, sniffing and huffing the air as if having
difficulty breathing, the party noticed deep scaring on its body as well as
magic runes in a strange language they did not know.
The giant
looked around madly and struck one of the pillars with all four arms, startling
the party. Cantrips, bonfires, and weapons were sent against the giant, causing
it to scream out in pain. Slim Jim climbed up Breaker’s back and cut the
supports on the metal chest, sending it crashing to the floor, denting the
tiles. The group of survivors made their way further across the chamber,
finding the only other door out of the chamber. Lady Hestia used her dissonant
whispers to cause damage to the monster’s brain as well as send it running
across the room, taking out one of the support pillars on the way and almost
crushing Slim Jim. Breaker charged Fione for summoning bonfires under his feat,
attacking but missing Orion twice on the way and hitting Fione twice with giant
fists. Telegar turned around and cast slow on the monster, reducing its four
attacks down to one. Lady Hestia finished translating the runes from what she
found out was an ancient titan dialect and the only distinguishable words were
“Cursed, Endless, Madness”, which made sense why he was slightly crazier than
Buppido the stain. Fione kept creating bonfires and eventually cast heat metal
on the chest that Breaker had picked up. The chest burned brightly, revealing
to the group that both the barrel and the chest were solid metal, and without
contents, and in a way unbreakable. Breaker burned, losing most the meat on one
of his hands, he extended one of his limbs towards the barrel, stuck in the
wall, and it jiggled a bit in the masonry, the party made forceful jokes and
the barrel stayed tuck.
They beat
on Breaker as he still tried to pick up his chest and eventually fell on top of
it. They started rummaging through his stuff, finding only a small sized
skeleton and rotten food in a sack, as his body shuddered in his death throws,
but took a step back when he started getting up again, he was somehow
regenerating. They attacked its prone body again and the body rotted rapidly,
and a glowing orb of pulsating life from within it and started growing back the
body. The group realized this horrible thing could not be killed by
conventional means they had at their disposal, and fled the chamber. They
eventually heard him yelling again but continued their path for a while until
they had to rest.
As they
were breaking camp Annahatta started weeping, Godric began talking gibberish, a
few of their rescues began screaming. It only lasted for a few minutes but
everyone was shaken for a few minutes. Once they collected themselves, they
were greeted by a strange well dressed Derro that introduced himself as Y. He
was a member of the Society of Brilliance and was trying to figure out why
there were demons in his home. He showed the party strange purple vapors that
were causing chaotic rifts in magic and marks left on the caves to warn of
certain dangers. He had one of the party cast a dancing lights spell into the
vapors and watched it turn from simple floating orbs into tiny giants and
finally popping like a bubble. Slim Jim asked if the mist could be inhaled or
snorted and Y gave him a terrified look and told him no and that it would be a
terrible idea risking one’s own life. They also gathered drinkable water and
more mushrooms, not wanting to run out on the way to Sloobludop. Y also put
them on the best path for getting to Sloobludop. They thanked him for his time
and headed out into the caves again.
After a
few days travel they found themselves on a large underground lake, known as the
Darklake. They walked along the odd sandy shore, keeping the cavern wall to
their right. They could hear splashing in the water occasionally but could not
identify the source. Dinak could see further than the rest of the party and
could not see the other side of the lake. Eventually he noticed a group of duergar
on a ship rowing on the lake. He shouted a greetings in dwarven and caught them
off guard. Lady Hestia sent Penelope the pseudodragon to investigate but almost
lost her to a heavy crossbow bolt, duergar don’t like flying things in caves.
Dinak found out there were troglodytes along the shore up ahead thanks to some
good diplomacy and the party made their way to the now ruined ambush.
They found
a few strange statues on the shore and saw a few more standing in the water. As
they approached the “statues”, troglodytes covered in sand and dirt attacked
the party. The shaman of the troglodytes was hunters marked by Dinak, taking a
arrow to the shoulder, and then turned invisible. Dinak could sense where it
went, and it wasn’t good. The rest of the party made quick work of the other
troglodytes and were surprised when the shaman leader appeared right next to
Telegar and the other squishy mage types. the shaman tore tooth and nail into the party but the group was able to take him down
as well, finding themselves standing amid the carnage and the end of the
session. They have just reached level four.
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If you are liking these write ups of our campaign please feel free to share them on social media every little bit helps.
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