At the store we will be having three groups of players with three dungeon masters. This week I ran for a table of ten. Our story focused on a bar tab unpaid and the party was sent to collect.
The group, consisting of Balasar the golden dragon born sorcerer, Cat the half
elf druid, Theren the half elf shadow sorcerer, Fione the
half elf princess druid, Vekirra the wood elf war cleric, Brelvern the human
fighter, Godric the half elf bard, Orion the tiefling monk, Xanaphia the human
wild magic sorcerer, and Sir Weirdo the third the monk shifter, made their way
to the Gorbel’s tower, near Baldur’s Gate.
They arrived to find the door locked
and stained with blood and odd handprints. Brelvern, Theren, and Godric
investigated the door, Brelvern knocking and shouting out to whomever was
within the tower. The answer came from up above, the wizard Gorbel, who was
quite mad in many ways, told them to go away and threw a rock at the party,
hitting Theren. Theren cast sleep in response, which seemed to silence the odd
mage. As the party stood and discussed making a humanoid pyramid to reach the
top of the tower the bloody door slowly swung open revealing a well-lit
interior and four zombie Thayan wizards. The party made quick work of them,
having overwhelming numbers. They investigated the first floor finding stairs
leading up, and three shut doors. They peered beyond each door finding an
advanced kitchen, a possibly haunted piano, and a library of flying books. They
shut each door as soon as they saw beyond and went up the stairs.
On the next
floor they found three more doors and a strange self-playing keyboard with gems
on the back. It resisted most magical prodding until Sir Weirdo the Third
smacked it a few times and the gems fell off. The group prepared themselves and
listened at each door, behind one door they heard a voice requesting help, and
told the voice they would come back for it. Another door hid a cavern, which
they did not trust and closed the door again. The last door had a small green
demon that was inquisitive, yet still attacked them. While battle was brewing
the handles on the doors started turning so the party grabbed them to keep
whatever was inside trapped. The first door had multiple hands grip at the
bottom of the door and started shaking it, the cavern room door stopped
struggling when Theren shocking grasped the handle. The small green quasit only
troubled the party for a few moments but was quickly snuffed out. The party opened
the handy door to find four manes, gross worm ridden demons within a small
chamber. They nuked the room and went to listen at the door again. They heard
footsteps walking up stairs and opened to door to find three more manes with
one on a staircase. They ended up knocking one down and tied it up, it wept and
was sad after Brelvern threw it down the stairs while looking around the next
floor. The other manes were quickly dealt with.
As Brelvern popped his head
onto the next floor he was clubbed by a spriggan, moments later the tied-up
mane warned him there was a spriggan upstairs. The party swarmed up the stairs,
mostly keeping their distance, but Brelvern was mad and charged the beast
scoring a good hit against it. The rest of the group spent cantrips, pelting
away at him with elemental damage until Brelvern got clubbed again and passed
out. Vekirra was able to get him on his feet, allowing him to hit it again,
killing it. In horror he watched as this giant figure shrank down to the size
of a child.
After a few moments tending to wounds the group made their way up
to the next floor to find a creature known as a nothic building a short barrier
of broken furniture and weapons, almost like a nest. They talked with it, not
seeing a staircase up and found it did not know the way, or was a really good
liar. Fione took the opportunity to talk with him long enough to charm him,
which Theren ruined after he remembered what spawned nothics, the dreaded
Vecna. Combat ensued, tears were had, and the barrier started on fire. After
the weeping nothic, who had just for the first time in its life had friends,
died a horrible death at the hands of those friends, the invisible staircase
appeared as well as a trap door to the rooftop.
Once the group climbed to the
roof of the tower, they found what appeared to be the mage Gorbel, prone on the
ground snoring. Vekirra had cast detect magic and was still concentrating on it
and could tell there were two sources of illusion, the prone wizard, and
something off the tower about thirty feet away. They demanded the wizard show
himself and when he appeared Theren cast sleep on him again, failing to roll
high enough to effect Gorbel. The rest of the group had prepared actions and
spells filled the air. In response Gorbel used his highest-level spell slot and
hit seven of the party members with magic missiles. He was able to land among
the group and get off a few area spells but quickly fell prey to their numbers. Orion and Sir Wierdo the third both unleashed a flurry of punches at Gobrel, Xanaphia, Balasar, Theren, and Cat blasted him with a multitude of magic attacks. His illusionary sleeping form started twerking at the party in an attempt to throw
them off the scent but a mortal blow was struck. Gorbel attempted to take his
last action to throw himself from the tower but he was prevented his last
request by a timely grapple. On his body they found an amount equal to what he
owed the bar so they were victorious?
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