Our adventure started a little differently tonight. Dinak the drow ranger, Xanaphia the human wild sorcerer, Orion the tiefling monk, Fione the human druid, Fula Anahata the aasimar draconic sorcerer, Godric the half elf bard, Lady Hestia the tiefling bard, and the pseudodragon Penelope had finished up with their odd demon quest due to Dm combining two mini adventures into one adventure the week before. The party was rested, fed, and hanging out at a local road side inn and were approached by a stranger. Pale skin, human looking, fancy clothing of a mage of high station within Waterdeep or another similar local.
“Greetings travelers, it
seems you have been caught dealing with issues from beyond this world. You may
call me Companion and I have a favor to ask of you, one of my agents, an
eladrin ally named Telegar has been compromised and is in the hands of the
drow. These drow have an outpost in the Underdark that I need you to
investigate and if possible, liberate my ally and any other prisoners that are
trapped there. The outpost is called Velkynvelve, shouldn’t be more than
fifteen drow and their allies, but for a group like yours this should not be
much of a problem. Just free the prisoners and you should have more than enough
power on your side to return them safely to the surface.” They were given
provisions to last the group about a week, a bag of holding full of adventuring
gear for anyone they rescue, and a wand that should lead them to Telegar,
having been keyed to a pendant he wore on his mission. The group was also guaranteed
boons worthy of nobility if they could return Telegar to Baldur’s Gate.
The
party accepted his offer and made their way to an old silver mine abandoned by
the humans that used to live there. They found the town broken and battered and
full of kobolds. Their cover was blown when a cloaked kobold wearing cobalt colored
robes saw them and four kobolds ran out of the mine and engaged the party while
even more kobolds slung stones from the shrubs. Godric had been investigating
the broken-down bar as fragments of the wall peeled off, revealing more kobolds
using the wall chunks as shields. Godric was attacked by the ambushers but
magically defended with a shield spell, and later escaping the bar. The party
broke down into their ranged tactics, Anahata, Xanaphia, Fione, and Dinak
launching attacks at the monsters while Godric and Orion taking on the melee chaos.
Xanaphia also fell victim to her own wild surge, the energies of chaos and fate
misread found her the center of a fireball of her own making. She distanced
herself in the moment and the explosion knocked her out, also roasting a
contingent of kobolds that were sneaking up on the party. Anahata threw a few
firebolts into the kobolds as well as started the old bar on fire. When the
last of the armored kobolds fell the other kobolds ran into the mines, giving
the party a few moments to collect themselves and plan.
The kobolds took this
time to summon reinforcements and gird against this dire assault on their home.
The group charged in, noticing terrible craftsmanship of the kobold engineering,
crude leather straps reinforcing ancient pillars of rotten wood. The party
slaughtered as many of the kobolds as they could until the kobolds made a strategic
withrawl deeper into the mine. The party, headed by Xanaphia sued for a parlay,
peace between them, only seeking passage. The kobolds had only attacked, thinking
the party bandits or demon cultists. As peace was negotiated the ground shook,
the kobolds shied away from the disturbance until the living leader proclaimed “it
is as the prophecy foretold” as a huge sized bulette burrowing monstrosity came
out of the cavern floor, starting a cave in. the party ran past the cowering
kobolds, heading down into the mines.
The party had to use their wits and
abilities to make their way past the storm of rocks cascading behind them.
Orion was able to leap and point out a series of traps the kobolds had in their
tunnels, Xanaphia recognized the kobold religious iconography of Kurtulmak, the
god of kobolds, and in a split second found a secret door in their temple that
lead deeper into the mines. They came upon a group of zombie kobolds and Lady
Hestia told them to bugger off and it took them a moment to process intruders but the party was already gone. They found further down a sleeping wolf sized brown
scaled dragon sleeping and as they approached Fione started singing, lulling
the beast back to sleep. They could still hear terrible things crashing behind
them and came to a troll/kobold hybrid creature on a bridge and Godric told him
“We have no time for riddles bridge troll” and it let them pass, fleeing the
rush of stone and dirt, running down a different tunnel itself. Dinak attempted
to sneak by burial urns in a tighter bit of tunnel, knocking most of them over
and covering the party in bone dust and fragments. They made their way almost
to the end, finding a solitary guard, who Anahata informed that they were in a
hurry and he let them pass, fleeing as well. Horribly loud crashed filled the
corridor they fell into, and when the dust settled, they found they were lucky,
large boulders blocked the path they just came down.
Bioluminescent fungi
illuminated the tunnel they found themselves in faintly. The wand pointed them
northeast, which appears to be solid wall. There was a southeastern path that
might hook around, or a northwestern path that goes down and away from the
blip. They chose to take the path to the southeast finding odd cubby holes in
the wall, as if something eroded the path strangely and within the cubbies,
they found more kobold skeletons. Eventually they stumbled upon a strange chamber
with a domed ceiling and loose bones making up the floor. There were two ledges
directly across the chamber from each other, one with the exit, the other with
the tunnel they came in from. They were about a hundred feet apart. There was a
strange island that rose ten feet out of the bones in the center of the chamber
that looked untouched by bones or dust. The party decided to wait around resting
and toss a few things in the pit to see if anything happened but only heard the
sound of wind, but were unable to find the source. They also heard the sounds of bones
shifting together, which was creepy enough to warrant caution. Once rested the
group had Godric sprint across the bones with a rope tied around his waist. They
used numerous ropes just in case, his run made a slight snag when his rope got
stuck on a rib cage. The party tensed expecting something terrible to happen. Godric
used eldritch blast to wreck the ribs and continued his sprint across, climbing
the other side and holding onto the rope. Fione threw caution to the wind and
sprinted across as well as Dinak. Xanaphia made it about halfway before her leg
sank deeper into the bones and when she got across she could see fingermarks on
her legs. Lady Hestia and Penelope made the run next, and again at the halfway
point something happened, Penelope saw something and fainted. Lady Hestia looked
up and saw a small girl, wispy and slightly gaunt sitting on the lip of the island,
giggling. For a moment the party held their breath, the girl’s face was completely
smooth and, on her neck, a series of strange gills, she giggled again and then
screamed. The party was buffeted with sound, Lady Hestia, Dinak, and Orion fell
down and started dying. Godric spared no time, blasting the small ghost child
with an eldritch blast, driving her to dive into the stone and disappear. The party
healed the wounded and fled the chamber, sending a few good blasts for good
measure, and Lady Hestia left chalk and a beet for the girl, scolding her with
a vicious mockery and giving her a time out.
The group left that chamber quickly,
finding the air getting more damp and the walls wet as they started traveling
down. Anahata tried the wand again and the wand pointed what might have been northeast
still but the blip came back as them being closer to the target. They found
some bark like mushroom growing on the walls and took a few pounds for the
road. The next chamber had a series of ponds within, the central pond had water
dripping from a crack in the ceiling and an alarming amount of light rising out
of it. Fione, not wanting to waste time walked right up and looked right into
the pond. Below the water she saw a human sized creature with glowing eyes, she
waved and it waved back and two more swam out from below it. She went to the
second pool and looked in and the same creature swam up to her, the pools having
underwater tunnels connecting them. It broke the surface and blinded her with
its gaze. The three monsters started sniffing Fione and touching her clothing.
Dinak rushed over to help, wondering if these creatures knew what a drow was. It
turned out they did, they did not like drow one bit and all turned their gaze
on him, blinding him and hissing. The party tied to figure a way out of the
situation, the others were fanning out, both Godric and Xanaphia noticing the
last pool was full of eggs and a rotten chest and chose not to tell the rest of
the group, knowing they might force a fight to get treasure. Fione started
singing and the monsters fled into the water and the party rushed over to grab
their blind friends and flee the chamber. Once they got to safety, they found a
nice side cave to hide in and heal up.
Once rested the group made their way
into a large multilevel chamber with a wide array of tunnels, an odd nexus of
ways. One of the tunnels had loud booms and buzzing coming from within. Loud
footsteps followed by a group of bloodied and battered figures limped out of a
tunnel. A dwarf, a derro, a drow, a deep gnome, a koa-toa, and an orc being led
by an eladrin scanned the chamber looking for threats. They looked like they
have scavenged some gear from the drow but look like they have had some trouble
escaping. The orc looked down and the gnome it was dragging and said aloud “Turvy
died” and threw the body back the way they came. The party addressed them, the eladrin
being their spokesperson asked who they were. Lady Hestia told them that a
gentleman known as the Companion had sent them with gear and food to help them
under promise of great reward, the rest of the party facepalmed, not wanting to
give everything away. The eladrin said very plainly that he knew the Companion,
and the buzzing from the tunnel behind them got louder. We stopped there for
the night.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.